﻿using System;
using ProjScan.RecordManager;
using ProjScan.RecordManager.AssetData;
using ProjScan.ScanRule.Attr;

namespace ProjScan.ScanRule.ProjectAssets.Prefab
{
	// Token: 0x020001CF RID: 463
	[PrefabRuleAttr]
	internal class PS_MeshSize : RecordRuleImp<ParticleSystemAssetData, ParticleSystemRecordManager>
	{
		// Token: 0x06000EAA RID: 3754 RVA: 0x000425A4 File Offset: 0x000407A4
		protected override bool IsOK(ParticleSystemAssetData assetData)
		{
			return (float)assetData.meshTriangles <= this.GetThresholds(500f);
		}
	}
}
